+/******************************************************************************/
+/* postlicyd: a postfix policy daemon with a lot of features */
+/* ~~~~~~~~~ */
+/* ________________________________________________________________________ */
+/* */
+/* Redistribution and use in source and binary forms, with or without */
+/* modification, are permitted provided that the following conditions */
+/* are met: */
+/* */
+/* 1. Redistributions of source code must retain the above copyright */
+/* notice, this list of conditions and the following disclaimer. */
+/* 2. Redistributions in binary form must reproduce the above copyright */
+/* notice, this list of conditions and the following disclaimer in the */
+/* documentation and/or other materials provided with the distribution. */
+/* 3. The names of its contributors may not be used to endorse or promote */
+/* products derived from this software without specific prior written */
+/* permission. */
+/* */
+/* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND */
+/* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE */
+/* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR */
+/* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS */
+/* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR */
+/* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF */
+/* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS */
+/* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN */
+/* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) */
+/* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF */
+/* THE POSSIBILITY OF SUCH DAMAGE. */
+/******************************************************************************/
+
+/* $Id: qsort.c,v 1.3 2003/04/11 12:31:46 mjt Exp $
+ * Adopted from GNU glibc by Mjt.
+ * See stdlib/qsort.c in glibc */
+
+/* Copyright (C) 1991, 1992, 1996, 1997, 1999 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+ Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with the GNU C Library; if not, write to the Free
+ Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+ 02111-1307 USA. */
+
+/* Usage:
+ * first, define the following:
+ * QSORT_TYPE - type of array elements
+ * QSORT_BASE - pointer to array
+ * QSORT_NELT - number of elements in the array (must not be 0)
+ * QSORT_LT - QSORT_LT(a,b) should return true if *a < *b
+ * and second, just #include this file into the place you want it.
+ * Some C code will be inserted into that place, to sort array defined
+ * by QSORT_TYPE, QSORT_BASE, QSORT_NELT and comparision routine QSORT_LT.
+ */
+
+/* Swap two items pointed to by A and B using temporary buffer t. */
+#define _QSORT_SWAP(a, b, t) ((void)((t = *a), (*a = *b), (*b = t)))
+
+/* Discontinue quicksort algorithm when partition gets below this size.
+ This particular magic number was chosen to work best on a Sun 4/260. */
+#define _QSORT_MAX_THRESH 4
+
+/* Stack node declarations used to store unfulfilled partition obligations
+ * (inlined in QSORT).
+typedef struct {
+ TYPE *_lo, *_hi;
+} qsort_stack_node;
+ */
+
+/* The next 4 #defines implement a very fast in-line stack abstraction. */
+/* The stack needs log (total_elements) entries (we could even subtract
+ log(MAX_THRESH)). Since total_elements has type unsigned, we get as
+ upper bound for log (total_elements):
+ bits per byte (CHAR_BIT) * sizeof(unsigned). */
+#define _QSORT_STACK_SIZE (8 * sizeof(unsigned))
+#define _QSORT_PUSH(top, low, high) \
+ (((top->_lo = (low)), (top->_hi = (high)), ++top))
+#define _QSORT_POP(low, high, top) \
+ ((--top, (low = top->_lo), (high = top->_hi)))
+#define _QSORT_STACK_NOT_EMPTY (_stack < _top)
+
+
+/* Order size using quicksort. This implementation incorporates
+ four optimizations discussed in Sedgewick:
+
+ 1. Non-recursive, using an explicit stack of pointer that store the
+ next array partition to sort. To save time, this maximum amount
+ of space required to store an array of SIZE_MAX is allocated on the
+ stack. Assuming a 32-bit (64 bit) integer for size_t, this needs
+ only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes).
+ Pretty cheap, actually.
+
+ 2. Chose the pivot element using a median-of-three decision tree.
+ This reduces the probability of selecting a bad pivot value and
+ eliminates certain extraneous comparisons.
+
+ 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
+ insertion sort to order the MAX_THRESH items within each partition.
+ This is a big win, since insertion sort is faster for small, mostly
+ sorted array segments.
+
+ 4. The larger of the two sub-partitions is always pushed onto the
+ stack first, with the algorithm then concentrating on the
+ smaller partition. This *guarantees* no more than log (total_elems)
+ stack size is needed (actually O(1) in this case)! */
+
+
+{
+ QSORT_TYPE *const _base = (QSORT_BASE);
+ const unsigned _elems = (QSORT_NELT);
+ QSORT_TYPE _hold;
+
+ if (_elems > _QSORT_MAX_THRESH) {
+ QSORT_TYPE *_lo = _base;
+ QSORT_TYPE *_hi = _lo + _elems - 1;
+ struct {
+ QSORT_TYPE *_hi, *_lo;
+ } _stack[_QSORT_STACK_SIZE], *_top = _stack + 1;
+
+ while (_QSORT_STACK_NOT_EMPTY) {
+ QSORT_TYPE *_left_ptr, *_right_ptr;
+
+ /* Select median value from among LO, MID, and HI. Rearrange
+ LO and HI so the three values are sorted. This lowers the
+ probability of picking a pathological pivot value and
+ skips a comparison for both the LEFT_PTR and RIGHT_PTR in
+ the while loops. */
+
+ QSORT_TYPE *_mid = _lo + ((_hi - _lo) >> 1);
+
+ if (QSORT_LT (_mid, _lo))
+ _QSORT_SWAP (_mid, _lo, _hold);
+ if (QSORT_LT (_hi, _mid))
+ _QSORT_SWAP (_mid, _hi, _hold);
+ else
+ goto _jump_over;
+ if (QSORT_LT (_mid, _lo))
+ _QSORT_SWAP (_mid, _lo, _hold);
+ _jump_over:;
+
+ _left_ptr = _lo + 1;
+ _right_ptr = _hi - 1;
+
+ /* Here's the famous ``collapse the walls'' section of quicksort.
+ Gotta like those tight inner loops! They are the main reason
+ that this algorithm runs much faster than others. */
+ do {
+ while (QSORT_LT (_left_ptr, _mid))
+ ++_left_ptr;
+
+ while (QSORT_LT (_mid, _right_ptr))
+ --_right_ptr;
+
+ if (_left_ptr < _right_ptr) {
+ _QSORT_SWAP (_left_ptr, _right_ptr, _hold);
+ if (_mid == _left_ptr)
+ _mid = _right_ptr;
+ else if (_mid == _right_ptr)
+ _mid = _left_ptr;
+ ++_left_ptr;
+ --_right_ptr;
+ }
+ else if (_left_ptr == _right_ptr) {
+ ++_left_ptr;
+ --_right_ptr;
+ break;
+ }
+ } while (_left_ptr <= _right_ptr);
+
+ /* Set up pointers for next iteration. First determine whether
+ left and right partitions are below the threshold size. If so,
+ ignore one or both. Otherwise, push the larger partition's
+ bounds on the stack and continue sorting the smaller one. */
+
+ if (_right_ptr - _lo <= _QSORT_MAX_THRESH) {
+ if (_hi - _left_ptr <= _QSORT_MAX_THRESH)
+ /* Ignore both small partitions. */
+ _QSORT_POP (_lo, _hi, _top);
+ else
+ /* Ignore small left partition. */
+ _lo = _left_ptr;
+ }
+ else if (_hi - _left_ptr <= _QSORT_MAX_THRESH)
+ /* Ignore small right partition. */
+ _hi = _right_ptr;
+ else if (_right_ptr - _lo > _hi - _left_ptr) {
+ /* Push larger left partition indices. */
+ _QSORT_PUSH (_top, _lo, _right_ptr);
+ _lo = _left_ptr;
+ }
+ else {
+ /* Push larger right partition indices. */
+ _QSORT_PUSH (_top, _left_ptr, _hi);
+ _hi = _right_ptr;
+ }
+ }
+ }
+
+ /* Once the BASE array is partially sorted by quicksort the rest
+ is completely sorted using insertion sort, since this is efficient
+ for partitions below MAX_THRESH size. BASE points to the
+ beginning of the array to sort, and END_PTR points at the very
+ last element in the array (*not* one beyond it!). */
+
+
+ {
+ QSORT_TYPE *const _end_ptr = _base + _elems - 1;
+ QSORT_TYPE *_tmp_ptr = _base;
+ register QSORT_TYPE *_run_ptr;
+ QSORT_TYPE *_thresh;
+
+ _thresh = _base + _QSORT_MAX_THRESH;
+ if (_thresh > _end_ptr)
+ _thresh = _end_ptr;
+
+ /* Find smallest element in first threshold and place it at the
+ array's beginning. This is the smallest array element,
+ and the operation speeds up insertion sort's inner loop. */
+
+ for (_run_ptr = _tmp_ptr + 1; _run_ptr <= _thresh; ++_run_ptr)
+ if (QSORT_LT (_run_ptr, _tmp_ptr))
+ _tmp_ptr = _run_ptr;
+
+ if (_tmp_ptr != _base)
+ _QSORT_SWAP (_tmp_ptr, _base, _hold);
+
+ /* Insertion sort, running from left-hand-side
+ * up to right-hand-side. */
+
+ _run_ptr = _base + 1;
+ while (++_run_ptr <= _end_ptr) {
+ _tmp_ptr = _run_ptr - 1;
+ while (QSORT_LT (_run_ptr, _tmp_ptr))
+ --_tmp_ptr;
+
+ ++_tmp_ptr;
+ if (_tmp_ptr != _run_ptr) {
+ QSORT_TYPE *_trav = _run_ptr + 1;
+ while (--_trav >= _run_ptr) {
+ QSORT_TYPE *_hi, *_lo;
+ _hold = *_trav;
+
+ for (_hi = _lo = _trav; --_lo >= _tmp_ptr; _hi = _lo)
+ *_hi = *_lo;
+ *_hi = _hold;
+ }
+ }
+ }
+ }
+}