#include <lib-lib/lib-lib.h>
#include <lib-lua/lib-lua.h>
-#include "../alias.h"
#include "../mutt.h"
-#include "../charset.h"
-#include "../buffy.h"
+#include "../alias.li"
+#include "../buffy.li"
+#include "../charset.li"
+#include "../crypt.li"
+#include "../score.li"
+#include <lib-sys/mutt_ssl.li>
static lua_State *L;
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_DBLIBNAME, luaopen_debug},
- {"MCore", luaopen_MCore},
+ {"mod_core", luaopen_mod_core},
{"MTransport", luaopen_MTransport},
{"MAlias", luaopen_MAlias},
- {"MCharset", luaopen_MCharset},
- {"Mime", luaopen_Mime},
- {"Buffy", luaopen_Buffy},
+ {"mod_cset", luaopen_mod_cset},
+ {"mod_mime", luaopen_mod_mime},
+ {"mod_buffy", luaopen_mod_buffy},
+ {"mod_ssl", luaopen_mod_ssl},
+ {"mod_crypt", luaopen_mod_crypt},
+ {"mod_score", luaopen_mod_score},
};
int i;