array_wipe(array); \
} while (0)
-#define array_byte_len(array) (array).len * sizeof(*(array).data)
+#define array_len(array) (array).len
+#define array_size(array) (array).size
+#define array_elt_len(array) sizeof(*(array).data)
+#define array_byte_len(array) (array).len * array_elt_len(array)
#define array_lock(array) \
((array).locked \
- || (mprotect((array).data, array_byte_len(array), PROT_READ) == 0 \
- && mlock((array).data, array_byte_len(array)) == 0 \
- && ((array).locked = true)) \
- || (mprotect((array).data, array_byte_len(array), \
- PROT_READ | PROT_WRITE) > 0))
+ || (mlock((array).data, array_byte_len(array)) == 0 \
+ && ((array).locked = true)))
#define array_unlock(array) \
if ((array).locked) { \
(void)munlock((array).data, array_byte_len(array)); \
- (void)mprotect((array).data, array_byte_len(array), \
- PROT_READ | PROT_WRITE); \
(array).locked = false; \
}