Avoid warping if the mouse is not over a client (we're probably clicking
on the menu bar or similar).
Signed-off-by: Pierre Habouzit <madcoder@debian.org>
-- (tag switch, new client, etc)
awful.hooks.arrange.register(function (screen)
local sel = client.focus
+
if not sel then
sel = awful.client.focus.history.get(screen, 0)
- if sel then client.focus = sel end
+ if not sel then return end
+ client.focus = sel
end
- if sel and sel ~= mouse.object_under_pointer() then
+
+ local o = mouse.object_under_pointer()
+ if not o or (type(o) == "client" and o ~= sel) then
local g = sel:geometry()
mouse.coords { x = g.x + 5, y = g.y + 5 }