Import cmaked
[apps/madmutt.git] / cmake / Modules / FindGDCPath.cmake
diff --git a/cmake/Modules/FindGDCPath.cmake b/cmake/Modules/FindGDCPath.cmake
new file mode 100644 (file)
index 0000000..e388ffa
--- /dev/null
@@ -0,0 +1,43 @@
+#
+# CMakeD - CMake module for D Language
+#
+# Copyright (c) 2007, Selman Ulug <selman.ulug@gmail.com>
+#                     Tim Burrell <tim.burrell@gmail.com>
+#
+# All rights reserved.
+#
+# See Copyright.txt for details.
+#
+
+
+# - Find GDC Include Path
+#
+#  GDC_INCLUDE_PATH = path to where object.d is found
+#
+
+SET(GDC_POSSIBLE_INCLUDE_PATHS
+  /usr/include/d/4.2.1
+  /usr/include/d/4.2.0
+  /usr/include/d/4.1.2
+  /usr/include/d/4.1.1
+  /usr/include/d/4.1.0
+  /usr/include/d/4.0.4
+  /usr/include/d/4.0.3
+  /usr/include/d/4.0.2
+  /usr/include/d/4.0.1
+  /usr/include/d/4.0.0
+  /usr/include/d/4.0.6
+  /usr/include/d/4.0.5
+  /usr/include/d/3.4.4
+  /usr/include/d/3.4.3
+  /usr/include/d/3.4.2
+  /usr/include/d/3.4.1
+  /usr/include/d/3.4.0
+  )
+
+FIND_PATH(GDC_INCLUDE_PATH object.d
+  ${GDC_POSSIBLE_INCLUDE_PATHS})
+
+MARK_AS_ADVANCED(
+  GDC_INCLUDE_PATH
+  )