- {"menu_move_off", DT_BOOL, R_NONE, OPTMENUMOVEOFF, "yes" },
- /*
- ** .pp
- ** When \fIunset\fP, the bottom entry of menus will never scroll up past
- ** the bottom of the screen, unless there are less entries than lines.
- ** When \fIset\fP, the bottom entry may move off the bottom.
- */
- {"menu_scroll", DT_BOOL, R_NONE, OPTMENUSCROLL, "no" },
- /*
- ** .pp
- ** When \fIset\fP, menus will be scrolled up or down one line when you
- ** attempt to move across a screen boundary. If \fIunset\fP, the screen
- ** is cleared and the next or previous page of the menu is displayed
- ** (useful for slow links to avoid many redraws).
- */
- {"meta_key", DT_BOOL, R_NONE, OPTMETAKEY, "no" },
- /*
- ** .pp
- ** If \fIset\fP, forces Madmutt to interpret keystrokes with the high bit (bit 8)
- ** set as if the user had pressed the \fTESC\fP key and whatever key remains
- ** after having the high bit removed. For example, if the key pressed
- ** has an ASCII value of \fT0xf8\fP, then this is treated as if the user had
- ** pressed \fTESC\fP then ``\fTx\fP''. This is because the result of removing the
- ** high bit from ``\fT0xf8\fP'' is ``\fT0x78\fP'', which is the ASCII character
- ** ``\fTx\fP''.
- */
- {"mh_purge", DT_BOOL, R_NONE, OPTMHPURGE, "no" },