#include "../alias.h"
#include "../mutt.h"
#include "../charset.h"
+#include "../buffy.h"
static lua_State *L;
{"MTransport", luaopen_MTransport},
{"MAlias", luaopen_MAlias},
{"MCharset", luaopen_MCharset},
+ {"Mime", luaopen_Mime},
+ {"Buffy", luaopen_Buffy},
};
int i;